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Future gateway: New York construction workers are seen dwarfed by four tunnels easily seen running into the city's future concourse that is about five-football fields long and eight-stories high http://www.dailymail.co.uk/news/article-2275380/New-York-City-expanding-nations-biggest-transit-hub-16-stories-beneath-Grand-Central-Terminal.html#

New York's newest cathedral: Inside the illuminated arches of the city's latest rail terminal as it's carved deep beneath Grand Central

Future gateway: New York construction workers are seen dwarfed by four tunnels easily seen running into the city's future concourse that is about five-football fields long and eight-stories high http://www.dailymail.co.uk/news/article-2275380/New-York-City-expanding-nations-biggest-transit-hub-16-stories-beneath-Grand-Central-Terminal.html#

Bernd & Hilla Becher - Photography. As a more manual artist, Viktor would be the author of his own works of art; nonetheless, I can see him being interested by the geometry and beauty of these black-and-white photographs.

Les typologies photographiques de Bernd et Hilla Becher

Bernd & Hilla Becher - Photography. As a more manual artist, Viktor would be the author of his own works of art; nonetheless, I can see him being interested by the geometry and beauty of these black-and-white photographs.

The goal of this project was to see how far i could push an environment in a very limited ammount of time. I estimate I spend about 50 hours on this. Because of the time restriction, my main focus was to create an appealing first impression, and work allot with composition, shaders and lighting. Highpoly modeling was pretty much out of the question. I'm quite happy with the results, but with more time I'd probably spend more time on building more geometry to make the environment riche...

The goal of this project was to see how far i could push an environment in a very limited ammount of time. I estimate I spend about 50 hours on this. Because of the time restriction, my main focus was to create an appealing first impression, and work allot with composition, shaders and lighting. Highpoly modeling was pretty much out of the question. I'm quite happy with the results, but with more time I'd probably spend more time on building more geometry to make the environment riche...

LE CONTAINER

LE CONTAINER

at the Museum of Tehran Barcelona Geeroms Andy elegant-apparatus

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