The Hallway can look like all sorts of things, from a house to a cathedral to a forest. It twists and turns and is incredibly difficult to navigate. Making a complete map is impossible; new stories are constantly being created so the map could never accurately show every door in the hallway.

The Hallway can look like all sorts of things, from a house to a cathedral to a forest. It twists and turns and is incredibly difficult to navigate. Making a complete map is impossible; new stories are constantly being created so the map could never accurately show every door in the hallway.

Ryse: Son of Rome - Palace, Floris Didden on ArtStation at https://artstation.com/artwork/ryse-son-of-rome-palace

Ryse: Son of Rome - Palace, Floris Didden on ArtStation at https://artstation.com/artwork/ryse-son-of-rome-palace

Full process available on Gumroad now!  https://gumroad.com/sweeney1987  I created this piece for the 2014 Next Gen Art Event at the Fries Museum in Leeuwarden, The Netherlands. If you can make it to the workshop held on November 24 and 26, I'll see you there!

Full process available on Gumroad now! https://gumroad.com/sweeney1987 I created this piece for the 2014 Next Gen Art Event at the Fries Museum in Leeuwarden, The Netherlands. If you can make it to the workshop held on November 24 and 26, I'll see you there!

Concept art, by Armand Baltazar.  This is from a deleted scene that took place with Tiana in the La Bouff’s kitchen. There was one pencil test released which features Tiana (wearing an outfit not seen in the final movie) saying “Daddy always said ‘dream big’.”

Concept art, by Armand Baltazar. This is from a deleted scene that took place with Tiana in the La Bouff’s kitchen. There was one pencil test released which features Tiana (wearing an outfit not seen in the final movie) saying “Daddy always said ‘dream big’.”

Concept art for "The division" by François Baranger | Sci-Fi | 2D | CGSociety

Concept art for "The division" by François Baranger | Sci-Fi | 2D | CGSociety

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