The Bechdel test is a type of litmus test to assess the presence of women in movies. It originated from Alison Bechdel's comic, "Dykes To Watch Out For," in 1985. Here's how it works; a movie just has to pass these three simple questions. The first, are there two or more women in it who have names, the second, do they talk to each other, and, the third, do they talk to each other about something other than a man? It's quite extraordinary, actually, how many movies don't pass this test.
The raging controversy kicked off by Anita Sarkeesian's Kickstarter to examine female tropes in video gaming has debuted today...and the world hasn't ended. This first installment explores how the Damsel in Distress became one of the most widely used gendered cliche in the history of gaming and why the trope has been core to the popularization and development of the medium itself. Sarkeesian explains in part one, reviewing video games of the past thirty years: