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Physically Based Rendering

Working with Physically-Based Shading: a Practical Approach – Unity Blog

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from Vimeo

Watch Cinema4D Advanced Production Techniques 2 Online | Vimeo On Demand

Cinema4d Advanced Production Techniques is back. The highly anticipated follow up from the 2 day intensive seminar in Berlin will surprise even hard core C4D users. Physically based rendering, Octane, Arnold render, Advanced MoGraph, Xpresso, Turbulence FD, Krakatoa and a full Python course. Loaded with tips and tricks for optimization, in depth shading techniques and cases from real productions this series takes of where the first one left. While scenefiles are not included in this…

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from Sébastien Lagarde

DONTNOD Physically based rendering chart for Unreal Engine 4

Complete Noob PBR workflow and pipeline questions, little help? (long list included) - Polycount Forum

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Physically Based Rendering | PBR Texturing – 3DCoat

What Are You Working On? 2014 Edition - Page 257 - Polycount Forum

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