Kinetic bombardment. If you’ve seen Die Another Day, then you probably know what kinetic bombardment is all about. For those of you who haven’t seen the film just imagine the development of an international space weapon-satellite that can destroy anything on earth within a couple of seconds. Kind of scary, no?
Project Thor: applied the concept of kinetic bombardment to a global first-strike capable system. The weapon relied on 1'x20' tungsten carbide cylinders that could be forcibly de-orbited with pinpoint precision. Traveling at over 10 times the speed of sound, the kinetic energy released on impact would be equivalent to a small nuke and be capable of destroying bunkers far underground.
The tenth in the Call of Duty series, Ghosts takes place in the future where kinetic bombardment has reduced the power of the US and it has become the target of an invasion by a world power. To see more visit our site.
"Kinetic Bombardment". Call of Duty Ghosts features a weapon in space that fires metal rods to Earth at high speeds, a concept that has been present in other war games and has existed since the Cold War. Tungsten rods falling from space do not break any of the regulations on space weaponry, and could reach speeds of mach 10 (7700mph) by the time they impact on Earth. (Game Theorists (YouTube), "Game Theory: Why Call of Duty Ghosts Should Terrify You", 2014)
https://flic.kr/p/x6ENt7 | Dark Esper X9 | An orbital and deep space weapons platform that was designed to take on vessels of a much larger size and perform long range planetary bombardments. It's classified FTL drive meant it could appear anywhere and large centred gyroscopes provided quick unpredictable maneuverability at slower speeds. Heavily armed with radioactive kinetic projectiles and heavy lasers meant there was no target to large for engagement. This is probably my largest…